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Devlog
Various objects that are cool-ish
July 12, 2018
by
unsinister
So I haven't had a lot of time to work on this the last couple of months, but I've been able to squeeze in a few hours here and there. Life is incredibly busy right now, but my day job is slowing down...
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Level editor!
July 03, 2018
by
unsinister
In the last post I mentioned having thoughts about building my own level editor. These thoughts became increasingly hard to ignore, so I decided to give it a shot. After thinking about making it in an...
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Finally some gadget HUD
July 03, 2018
by
unsinister
I took some time off the project after an intense period of work, but I'm back at it and it's going well. Most of the work has been focused on trying to finish up the HUD and making it practical. The...
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Some progress
July 03, 2018
by
unsinister
So I've worked on trying to put together something that can be used for promotional purposes, like a title card or something. The results of which you can see here: I'm not sure the colors go that wel...
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Initial showing!
July 03, 2018
by
unsinister
Background This is the game I've wanted to make for a very long time, and I've worked on it on and off for about a year and a half now. The base systems start to fall into place, and I want to start l...
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